I've created an over head GUI using a billboard GUI, and a TextLabel inside of the billboard GUI. Although when a player is refreshed in game it will not update the group rank if their rank has been changed. The server has to be shutdown in order for their ranks to update. How can this be fixed?
local billboardgui = game:GetService("ServerStorage"):WaitForChild("BillboardGui") game.Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function(character) if player:IsInGroup(2597387) then wait(2) local clonedgui = billboardgui:Clone() clonedgui.TextLabel.Text = player:GetRoleInGroup(2597387) clonedgui.TextLabel.TextColor3 = Color3.fromRGB(255, 0, 0) clonedgui.Parent = game.Workspace:WaitForChild(player.Name).Head end end) end)