What is the best and/or correct way to propel something, like a bullet or a car?
I'm aware that one could use CFrame, and just loop an addition in the direction you want the object to go. You could also do a loop and change all the parts in the model's velocity. Or you could even use bodyForce's. However, I am unsure of the best one to use. I also think this would be a good question for everyone, not just me.
Hey Stephen,