I done a Script inside ServerScriptService wich contains the following code:
local Players = game:GetService("Players") local function onCharacterAdded(character) local humanoid = character:WaitForChild("Humanoid") for _, playingTracks in pairs(humanoid:GetPlayingAnimationTracks()) do playingTracks:Stop(0) end local animateScript = character:WaitForChild("Animate") animateScript.idle.Animation1.AnimationId = "rbxassetid://5432167890" animateScript.walk.WalkAnim.AnimationId = "rbxassetid://1759277502" animateScript.jump.JumpAnim.AnimationId = "rbxassetid://1760393958" animateScript.fall.FallAnim.AnimationId = "rbxassetid://1760423961" end local function onPlayerAdded(player) if player.Character then onCharacterAdded(player.Character) end player.CharacterAdded:Connect(onCharacterAdded) end Players.PlayerAdded:Connect(onPlayerAdded)
Anyone knows why it removes the animations of the character, but it doesn't load this ones?