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local char = plr.Character or plr.CharacterAdded:wait()
local hum = char:WaitForChild("Humanoid") local iceball = game.ServerStorage:WaitForChild("IceBall"):Clone() iceball.Parent = game.Workspace iceball.CFrame = script.Parent.Parent.Parent:FindFirstChild("icestaffhead").CFrame local bv = Instance.new("BodyVelocity",iceball) bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge) iceball.CFrame = CFrame.new(iceball.Position,mousehit.p) bv.Velocity = iceball.CFrame.LookVector * 50
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