Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

Why is the actual value changing but not the one in the script?

Asked by 5 years ago

I am making a custom tool pack and am trying to make when a weapon is picked up it goes into the first empty slot. When I pick up one weapon it goes into the first slot but when I pick up the second it also goes into the first slot even thought the value has changed to two. I have programmed the script to check for the value of the variable but it is still staying as one.

This is the script I used to find out what the value is but it prints out 1 when it should print out 2 after I pick up the first weapon:

This is in a normal script inside of the value.

while true do
    print(script.Parent.Value)
    wait(1)
end

And this is the local script inside of the pick up GUI:

local RunService = game:GetService("RunService")
local Player = game:GetService("Players").LocalPlayer
local uis = game:GetService("UserInputService")
local Mouse = Player:GetMouse()
local character = Player.Character

local ActiveParts = workspace:WaitForChild("Weapons")
nextslot = character:WaitForChild("weapons").nextslot.Value



local Tag = script.Parent



RunService.RenderStepped:connect(function()
    local Target = Mouse.Target
    if Target and ActiveParts:IsAncestorOf(Target) then
        Tag.Visible = true
    uis.InputBegan:connect(function(input)
        if input.KeyCode == Enum.KeyCode.E then
            local children = workspace.Weapons:GetChildren()
                for i, child in ipairs(children) do
                    Target.Parent.Parent = character.weapons.backpack:FindFirstChild("slot"..nextslot)
                    script.Parent.Parent.Parent.Items:FindFirstChild(nextslot).hasitem.Value = true
            end




    else

        Tag.Visible = false

            end 

    end)
    end
    Tag.Position = UDim2.new(0,Mouse.X-Tag.AbsoluteSize.X,0,Mouse.Y-Tag.AbsoluteSize.Y)



end)

Help would be appreciated.

0
Is your "nextslot" variable not updating? User#24403 69 — 5y
0
The actual nextslot value that the variable is set to equal is updating but in the script it apparently isn't. narrowricky -14 — 5y
0
wont script.Parent.Parent.Parent.Items:FindFirstChild(nextslot).hasitem.Value = true throw an error? since nextslot is a number? unless the name of the intvalue is equal to its value GoldAngelInDisguise 297 — 5y
0
No it doesn't give an error. narrowricky -14 — 5y

Answer this question