I would like the animation to stop when a humanoid is moving, but how do you tell when the player is moving?
script.Parent:WaitForChild("eqquiped").Changed:Connect(function() if script.Parent:WaitForChild("eqquiped").Value == true then local char = play.Character local hum = char:WaitForChild("Humanoid") local takeoutanimation = hum:LoadAnimation(script.Parent:WaitForChild("Animations").equipped) local stance = hum:LoadAnimation(script.Parent:WaitForChild("Animations").Idle) takeoutanimation:Play() wait(1.5) stance:Play() end end)
May I please have some help!? I would like the "stance" animation to stop when I "move" though.!