The code is in a Local Script
local model = game.ServerStorage.Dew function click() newModel = model:Clone() newModel.Parent = workspace newModel:makeJoints() script.Parent.Parent.Parent:Destroy() end script.Parent.MouseButton1Click:connect(click)
I don't really know the path of the actual script but I will try my best to answer.
local model = game.ServerStorage.Dew -- game:GetService("ServerStorage").Dew function click() -- nil value newModel = model:Clone() newModel.Parent = workspace -- game.workspace newModel:makeJoints() script.Parent.Parent.Parent:Destroy() -- check how many parents the script has end script.Parent.MouseButton1Click:connect(click)
It’s spawned but you need to position the car in a spawn point if you look in explorer the car will be there