In this script, why is the head not being destroyed?
game.Players.PlayerAdded:connect(function(player) player:WaitForDataReady() player.Head:Destroy() end)
You can't get the head from the player, you must get it from character. For example. (In a local script inside the starterpack)
game.Players.PlayerAdded:connect(function(player) player:WaitForDataReady() player.Character.Head:Destroy() end)
Try this
game.Workspace.Player.Head:Destroy()
EDITED!Should work