I am creating handcuffs and they should set a player's humanoid.WalkSpeed and humanoid.JumpPower to 0, the script won't work. The only thing that works is the ArrestEvent. Please help!
LocalScript
--// Variables local Player = game.Players.LocalPlayer local Instances = script.Parent.Resource.Instances local CaptureEvent = game.ReplicatedStorage.Remotes.Capture local ArrestEvent = game.ReplicatedStorage.Remotes.Arrest local ReleaseEvent = game.ReplicatedStorage.Remotes.Release local UI = Instances.UI.ArrestGUI local Tool = script.Parent local Prefix = "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=150&Format=Png&username=" --// Functions Tool.Equipped:Connect(function(Mouse) Mouse.Button1Down:Connect(function() if Mouse.Target and Mouse.Target then local Target = Mouse.Target.Parent print(Target) for _,v in pairs(game.Players:GetPlayers()) do if Target.Name == v.Name then CaptureEvent:FireServer(Target.Name) if Player.PlayerGui:FindFirstChild("ArrestGUI") then return else --// Variables local Clone = UI:Clone() repeat wait() until Clone.MainFrame local Title = Clone.MainFrame:WaitForChild("Title") local ViewFrame = Clone.MainFrame:WaitForChild("View") local Picture = ViewFrame.Player Title.Text = "Detained - "..Target.Name Picture.Image = Prefix..Target.Name Clone.MainFrame.Active = true Clone.MainFrame.Selectable = true Clone.MainFrame.Draggable = true wait() Clone.Parent = Player.PlayerGui --// Functions ViewFrame.Arrest.MouseButton1Click:Connect(function() local target = game.Players:FindFirstChild(Target.Name) ArrestEvent:FireServer(target) end) ViewFrame.Release.MouseButton1Click:Connect(function() local target = game.Players:FindFirstChild(Target.Name) ReleaseEvent:FireServer(target) end) Clone.MainFrame.Close.MouseButton1Click:Connect(function() Clone:Destroy() end) end end end end end) end)
Script: - Arrest Event Working -
--// Variables local ArrestEvent = game.ReplicatedStorage.Remotes.Arrest local ReleaseEvent = game.ReplicatedStorage.Remotes.Release local CaptureEvent = game.ReplicatedStorage.Remotes.Capture --// Asset Warmup repeat wait() until ArrestEvent repeat wait() until ReleaseEvent repeat wait() until CaptureEvent --// Functions ArrestEvent.OnServerEvent:Connect(function(Player, Target) if Target.Character then local Character = Target.Character if Character.Humanoid then local Humanoid = Character.Humanoid Target.TeamColor = BrickColor.new("Really black") Humanoid.Health = 0 end end end) ReleaseEvent.OnServerEvent:Connect(function(Player, Target) -- Broken if Target.Character then local Character = Target.Character if Character.Humanoid then local Humanoid = Character.Humanoid Humanoid.JumpPower = 50 Humanoid.WalkSpeed = 16 end end end) CaptureEvent.OnServerEvent:Connect(function(Player, Target) -- Broken if Target.Character then local Character = Target.Character if Character.Humanoid then local Humanoid = Character.Humanoid Humanoid.JumpPower = 0 Humanoid.WalkSpeed = 0 end end end)