trying to make the Animation play randomly when actives but it wont work how do i fix?
Asked by
5 years ago Edited 5 years ago
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local hum = player.Character.Humanoid
local attack = true
script.Parent.Activated:Connect(function()
local rpick = math.random(0,3)
local hopethisworks = player.Character.Humanoid:LoadAnimation(script.Parent.Animation1 or script.Parent.Animation2 )
hopethisworks.Priority = Enum.AnimationPriority.Action
hopethisworks:Play()
script.Parent.Handle.Touched:Connect(function(hit)
local player = game.Players.LocalPlayer
local handle = script.Parent.Handle
local hum = hit.Parent:FindFirstChild("Humanoid")
if hum and attack == true then
hum:TakeDamage(12)
attack = false
end
end)
wait(1)
attack = true
end)