How do i make a drop (lets say a player point model) freeze/Anchor on touch with a player?
1 | function onTouched(hit) |
2 | script.Parent.Anchored = true |
3 | end |
4 |
5 | script.Parent.Touched:connect(onTouched) |
Copy and paste this into a script, and insert the script into a brick that you want to anchor, it will anchor a brick when a player touches it. Hope it helps!
I'm sorry, but I really don't understand what you are trying to ask?