How do i make a drop (lets say a player point model) freeze/Anchor on touch with a player?
function onTouched(hit) script.Parent.Anchored = true end script.Parent.Touched:connect(onTouched)
Copy and paste this into a script, and insert the script into a brick that you want to anchor, it will anchor a brick when a player touches it. Hope it helps!
I'm sorry, but I really don't understand what you are trying to ask?