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Is Module Script Communication Possible?

Asked by
Mr_Pure 129
6 years ago

Currently I've been working on a Tool saving system. That aside I understand that you can index function in a module script, but would there be anyway to communicate from the module script to tell a localscript/script to do something

Script(Signals ModScript)-->ModuleScript(Proceeds the function)--(Somehow Signals another script/localscript)-->Localscript/script(Runs desired code)

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You can't index a function User#24403 69 — 6y
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yes you can User#25448 0 — 6y
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yes you can User#23365 30 — 6y
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though you'd need to use the right method User#23365 30 — 6y
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if the module script was running on the server, then you'd use `:FireClient()` or `:FireAllClients()`, else on the client `:FireServer()` User#23365 30 — 6y
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So essentially using the FE-safe version of bindable events? but what if i wanted to communicate between the server? Mr_Pure 129 — 6y
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You cannot index a function, try this: print(print[1]) User#24403 69 — 6y
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Incapaz, if you don't understand what they're asking, don't try to answer. oreoollie 649 — 6y
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dumb User#24403 69 — 6y
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finally, someone in the right headspace User#25448 0 — 6y
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Most people dislike Incapaz actually. He tends to be very condesending and unwilling to actually help people. oreoollie 649 — 6y

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Answered by
oreoollie 649 Moderation Voter
6 years ago

Yea, you can do this BindableEvents and RemoteEvents. You would use a remote when communicating server to client or visa versa and you would use bindables when you're communicating between server scripts or when you're communicating between local scripts.

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