Hi, I was thinking about adding floating coins in my game with a small hover animation. I was wondering if it would be better if I made each coin 2 parts with an AnimationController to create a hover effect, or if I created a new tween using TweenService for each coin to simulate this effect.
I feel like if I have 200+ coins all being tweened at the same time, it will cause major lag. Any inputs? Thanks!
You should be handling the coin animations on the client instead of on the server so that it doesn't cause any lag to the server. Hope this helps :)