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# How can I kill all players at once?

I want to kill everyone at once.

I have this so far:

game.Players.Health = 0


doesn't work though

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local function killEveryone()
local allPlayers = game.Players:GetChildren()
for i = 1, #allPlayers do
allPlayers[i].Character.Humanoid.Health = 0
end
end

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I agree with vamik. You only posted the code, not explaining anything at all. piRadians 297 — 3y
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I would say this is a good answer, but it is just spoonfeeding, next time try to explain the code and maybe i'll give you an upvote instead of a downvote... turtle2004 167 — 3y
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valchip 789
3 years ago
Edited 3 years ago

Hello Hydroxygen4Humans,

So your script doesn't work for osme reasons. game.Players is a service. .Health is a property of Humanoid. Basicly you are trying to set the service's health to 0 which is wrong.

for i, v in pairs (game:GetService("Players"):GetPlayers()) do
v.Character:FindFirstChild("Humanoid").Health = 0
end


^ that right there is a generic loop, we are going through each index of the table game:GetService("Player"):GetPlayers() which returns the table of the players. Then we are changing each index's humanoid health to 0, the index is the player (v).