My Studio:
StarterGui
ScreenGui
Frame
Drop
ImageLabel
NUM1
NUM2
NUM3
NUM4
NUM5
NUM6
NUM7
The NUM1-7's are TextLabels, and supposed to go up and down with the Drop script:
sp = script.Parent NUM1 = sp.NUM1 NUM2 = sp.NUM2 NUM3 = sp.NUM3 NUM4 = sp.NUM4 NUM5 = sp.NUM5 NUM6 = sp.NUM6 NUM7 = sp.NUM7 while true do NUM1:TweenSize(UDim2.new(0, 3,0,math.random(60,0)),"Out","Linear",0.1,false) NUM2:TweenSize(UDim2.new(0, 3,0,math.random(60,0)),"Out","Linear",0.1,false) NUM3:TweenSize(UDim2.new(0, 3,0,math.random(60,0)),"Out","Linear",0.1,false) NUM4:TweenSize(UDim2.new(0, 3,0,math.random(60,0)),"Out","Linear",0.1,false) NUM5:TweenSize(UDim2.new(0, 3,0,math.random(60,0)),"Out","Linear",0.1,false) NUM6:TweenSize(UDim2.new(0, 3,0,math.random(60,0)),"Out","Linear",0.1,false) NUM7:TweenSize(UDim2.new(0, 3,0,math.random(60,0)),"Out","Linear",0.1,false) wait(0.05) end
But it doesn't, output:
16:02:57.901 - Players.Player1.PlayerGui.ScreenGui.Frame.Dropper:12: bad argument #2 to 'random' (interval is empty)
LOL, IS THIS MY CLUB BARS? LOLOLOL
ok, I will help though
sp = script.Parent NUM1 = sp.NUM1 NUM2 = sp.NUM2 NUM3 = sp.NUM3 NUM4 = sp.NUM4 NUM5 = sp.NUM5 NUM6 = sp.NUM6 NUM7 = sp.NUM7 while true do NUM1:TweenSize(UDim2.new(0, 3,0,math.random(-60,0)),"Out","Linear",0.1,false) NUM2:TweenSize(UDim2.new(0, 3,0,math.random(-60,0)),"Out","Linear",0.1,false) NUM3:TweenSize(UDim2.new(0, 3,0,math.random(-60,0)),"Out","Linear",0.1,false) NUM4:TweenSize(UDim2.new(0, 3,0,math.random(-60,0)),"Out","Linear",0.1,false) NUM5:TweenSize(UDim2.new(0, 3,0,math.random(-60,0)),"Out","Linear",0.1,false) NUM6:TweenSize(UDim2.new(0, 3,0,math.random(-60,0)),"Out","Linear",0.1,false) NUM7:TweenSize(UDim2.new(0, 3,0,math.random(-60,0)),"Out","Linear",0.1,false) wait(0.05) end
Btw it has to be negative.