--/ Variables local MusicTopBar = script.Parent.MusicTopBar local Progress = MusicTopBar.Progress local Bar = Progress.Bar local SongName = MusicTopBar.SongName local SongUploader = MusicTopBar.SongUploader local SongNameText = "Song: " local SongUploaderText = "Uploaded By: " local MarketplaceService = game:GetService("MarketplaceService") local SoundService = game:GetService("SoundService") local Music = SoundService:WaitForChild("Music") local MusicInfo = { MusicName = "", MusicUploader = "", } --/ Functions function SetGuiText() SongName.Text = SongNameText..MusicInfo.MusicName SongUploader.Text = SongUploaderText..MusicInfo.MusicUploader end Music.Changed:Connect(function() if Music.SoundId ~= nil and Music.Playing then local Info = MarketplaceService:GetProductInfo(string.sub(Music.SoundId,13,30),Enum.InfoType.Product) MusicInfo.MusicName = Info.Name MusicInfo.MusicUploader = Info.Creator.Name SetGuiText() end end)
Doesn't Print Any Errors