I tried
function Load() CurrentBase = game.Workspace.Baseplate CurrentBase.BrickColor = BrickColor.Random() end for i, v in pairs(getfenv(Load)) do print(i,"=",v) end
You can just return the variables in the function
Example:
function Load() CurrentBase = workspace.Baseplate CurrentBase.BrickColor = Brickcolor.Random() return CurrentBase, CurrentBase.BrickColor end print(Load())