FireAllClient Firing at the exact same time?
I am trying to make something that changes the text of a label for all players at the same time and I am using FireAllClients and I have 2 of them but they run at the exact same time and it just shows the second text and not the first.
Script 1
1 | script.Parent.Event:Connect( function (plr) |
2 | changeNotifier:FireAllClients( "Selecting Map..." , 3 ) |
4 | changeNotifier:FireAllClients( "Map Selected: " ..map, 3 ) |
Script 2
1 | changeNotifier.OnClientEvent:Connect( function (text,dur) |