game.Players.PlayerAdded:Connect(function(Player) Player.CharacterAdded:Connect(function(Character) local Humanoid = Character:WaitForChild('Humanoid') for i,Child in pairs(Humanoid:GetChildren()) do if Child:IsA('NumberValue') then if Child.Name == 'BodyHeightScale' then Child.Value = 2 end end end end) end)
-- (I tried making myself look different, and I think it would happen to other players aswell.)
Here
game.Players.PlayerAdded:Connect(function(Player) if Player.UserId == game.CreatorId then Player.CharacterAdded:Connect(function(Character) local Humanoid = Character:WaitForChild('Humanoid') for i,Child in pairs(Humanoid:GetChildren()) do if Child:IsA('NumberValue') then if Child.Name == 'BodyHeightScale' then Child.Value = 2 end end end end) end end)