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Time Of Day Alerts Scripting Error?

Asked by 5 years ago
Edited 5 years ago

I am trying to make a Time Of Day Alert GUI I have amde the script and the GUI but it wont work please help.

If you cant explain can you come on studio and help me?

--Environment Tracking
local timeOfDayNotifications={
    ["12:00:00"]={
        title="Break Time";
        desc="Go have fun, and workout!";
    }
}
local envTracker,currentTimeNotification
envTracker=heartbeat:connect(function()
    if not currentTimeNotification then
        for a,b in next, timeOfDayNotifications do 
            if lighting.TimeOfDay==a then
                currentTimeNotification=b
                openNotification(b.title,b.desc, function()
                    currentTimeNotification=nil
                end)
            end 
        end 
    end
end)

PART 2


--Service shorthands local tS=game:GetService("TweenService") local lighting=game.Lighting function tween(t,s,d,p,o) return tS:Create(o,TweenInfo.new(t,Enum.EasingStyle[s],Enum.EasingDirection[d]),p) end --Environmnet Controller spawn(function() while wait(1) do tween(1,"Sine","Out", {ClockTime=lighting.ClockTime+1/60},lighting):Play() end end)

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