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how do you fix the error with saving? - Beta tester script

Asked by 6 years ago

I am trying to make a script where it saves a value if you played during beta, but I gives me the error 19:49:51.758 - 104: Cannot store Instance in data store. Data stores can only accept valid UTF-8 characters. Code:

local betastatus = game:GetService('DataStoreService'):GetDataStore('Tester')
local status = game:GetService('ServerStorage'):WaitForChild('BetaStatus')
game.Players.PlayerAdded:Connect(function(player)
    local scope = 'userid-' .. player.userId
    status.Value = betastatus:GetAsync(scope)
    print('Set')
    status.Changed:Connect(function()
    local scope = 'userid-' .. player.userId
    betastatus:SetAsync(status.Value, scope)
    print('Saved')
end)
end)
game.Players.PlayerAdded:Connect(function(player)
    if status.Value == 1 then
    status.Value = 2
    print('Now a beta tester!')
    betastatus:SetAsync(status.Value, player)
    print('Saved!')
    elseif status.Value == 2 then
    print('Already a beta tester!')
    end

end)

I am just wondering where the error is and how to fix it :D *1 = false *2 = true

1 answer

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Answered by
yHasteeD 1819 Moderation Voter
6 years ago
Edited 6 years ago

For first, use scope, status.Value not status.Value, scope

And you dont need to use two PlayerAdded function

Here is the fixed script:

local betastatus = game:GetService('DataStoreService'):GetDataStore('Tester')
local status = game:GetService('ServerStorage'):WaitForChild('BetaStatus')

game.Players.PlayerAdded:Connect(function(player)
    local scope = 'userid-' .. player.userId
    status.Value = betastatus:GetAsync(scope)
    print('Set')
    status.Changed:Connect(function()
        local scope = 'userid-' .. player.userId
        betastatus:SetAsync(scope,status.Value) -- Simple change the status.Value, scope to scope,status.Value
        wait()
        print('Saved')
    end)

    if status.Value == 1 then
        status.Value = 2
        print('Now a beta tester!')
        betastatus:SetAsync(scope,status.Value) -- Here i changed. you need to put 'userid-' .. player.userId in key, in another script you dont put it.
        print('Saved!')
    elseif status.Value == 2 then
        print('Already a beta tester!')
    end
end)

Hope it helped :)

Errors? tell-me on comments.

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Thx :) Carvizal 25 — 6y
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