[EDIT] It is now adding the cash by 100. Say I have 17 dollars, and I click the ATM. I now have 100. If I were to spend all the money, and then click the ATM, I would have 200.
I have an ATM that, when clicked, gives the player 100 cash. However, it does not take the cash you already have and add 100 to it. It simply resets the player's cash, and then gives them 100 cash.
Why is this happening? I want 100 cash to be added to the player's funds that they have already.
Code:
clickDetector = script.Parent.ClickDetector isHackable = script.isHackable text = script.Parent.TextPart.SurfaceGui.TextLabel cashSound = script.CashSound startSound = script.Startup isHackable = true local function onMouseClick(player) if isHackable == true then cashSound:Play() player.leaderstats.Cash.Value = player.leaderstats.Cash.Value + 100 text.Text = "Rebooting..." isHackable = false wait(30) startSound:Play() isHackable = true text.Text = "Hackable!" else print("Money Cooling Down") end end clickDetector.MouseClick:connect(onMouseClick)
Leaderstats:
game.Players.ChildAdded:connect(function(player) local stats = Instance.new("Model",player) stats.Name="leaderstats" local Cash = Instance.new("IntValue",stats) Cash.Name="Cash" Cash.Value=0 -- Change Your Starting Money end)