I am currently creating an RPG and would like to create a global table where all the guilds are stored because I want to save all guild members and the guild name. Can you do that? Tutorials or the like would be helpful (The table should have the same content on all servers)
Use a global _G
(global variable) to do so. You could have like _G.DataForPlayerName = {blah blah blah}
. And you can access it from any script. I would recommend (when trying to access it) to use_G:WaitForChild("DataFor" .. Player.Name)
to avoid problems. I hope this helps. I know, I responded 1 year later, but still, helpful nevertheless :)