I'm trying to make spherical gravity, but pesky I know that pesky Roblox automatically does a bunch of annoying things like controls when the player falls over and when they get up and such, but I want all that gone. The second thing is that I'm not sure how to rotate the player, I know it has something to do with CFrame, but when I was testing that it was just making the player around.
player:SetPrimaryPartCFrame(CFrame.new(0, 50, 0));
To stop the player from rotating with the WASD keys, you can just do this to their humanoid.
player.Character.Humanoid.AutoRotate = false
To rotate the torso, instead of SetPrimaryPartCFrame, you can just set a new CFrame for the torso or the HumanoidRootPart, or use a BodyGyro.