Hi, thanks for taking your time to read this. I am having trouble with figuring out how to solve this error. Basically, I setup an IgnoreList at the SetupLists function and basically here:
local Object = workspace:FindPartOnRayWithIgnoreList(CreateRay, self.ignoreList)
is where the error is. It saysUnable to cast value to Object
. I have no idea how to figure out how to fix, I tried adding the if BasePart statement but that did nothing, if anyone can help that'd be really great. Thank you.
local Players = game:GetService("Players") local Scp106 = {} Scp106.__index = Scp106 function Scp106.new() local self = {} setmetatable(self, Scp106) -- MAKE SURE TO RESET TABLES BELOW IN CORE STARTING SCRIPT. self.ignoreList = {} self.connections = {} -- MOVE TO CORE SCRIPT LATER. self:SetupLists() wait(2) self:FindConnections() end function Scp106:SetupLists() for _, Object in pairs(workspace:GetDescendants()) do if not Object.Name:match("Floor") then if Object:IsA("BasePart") then print(Object:GetFullName()) table.insert(self.ignoreList, Object:GetFullName()) end else table.insert(self.connections, Object:GetFullName()) self.connections[Object:GetFullName()] = 0; end end end function Scp106:FindConnections() for _, Player in pairs(Players:GetChildren()) do local Character = workspace:FindFirstChild(Player.Name) if Character then local Humanoid = Character:FindFirstChild("Humanoid") local RootPart = Character:FindFirstChild("HumanoidRootPart") if (Humanoid and RootPart) then local CreateRay = Ray.new(Character.PrimaryPart.CFrame.p, Vector3.new(0, -1000, 0)) local Object = workspace:FindPartOnRayWithIgnoreList(CreateRay, self.ignoreList) if Object.Name:match("Floor") then self.connections[Object:GetFullName()] = self.connections[Object:GetFullName()] + 1; end end end end for i,v in pairs(self.connections) do print(v) end end return Scp106