I am creating a message that pops up if you're blacklisted from this game. The message will not show tho. I don't know why; That's why I am asking. -duh-
LocalScript:
local Blacklist = {"suspectshot108"} -- TEST local FriendList = {} -- People that if blacklist, can still enter game. local Player = game.Players.LocalPlayer -- Functions: local Bind = Instance.new("BindableFunction",game.ReplicatedStorage) Bind.Name = "Ignore_function" local function CallServer(text) if text == "Yes" then for _,v in pairs(FriendList) do if string.match(Player.Name,v) then Player.Character.Humanoid.WalkSpeed = 16 else Player:Kick("Server denied.") end end else if text == "No" then Player:Kick("I don't care either.") end end end Bind.OnInvoke = CallServer game.Players.PlayerAdded:Connect(function(Plr) for _,v in pairs(Blacklist) do if string.match(Plr.Name,v) then game:GetService("StarterGui"):SetCore("SendNotifaction", { Title = "Moderation"; Text = "The developers have blacklisted you from this game, try to enter?"; Icon = ""; Duration = 8; Callback = Bind; Button1 = "Yes"; Button2 = "No"; }) end end end)