Running the following Lua in a normal script results in a TextBox with the text "TextBox" but running it with a localscript results in a TextBox with the text "Please enter text here"
local player = game.Players.GoldAngelInDisguise local screenGui = Instance.new("ScreenGui", player.PlayerGui) local textBox = Instance.new("TextBox", screenGui) textBox.Size = UDim2.new(0, 100, 0, 100) textBox.Position = UDim2.new(.5, -50, .5, -50) textBox.Text = "Please enter text here"
I know it would make sense to just use a localscript instead but I want to bypass FE
Btw I am running this on the game Void Script Builder (Place 1) as a test
I have tried researching similar questions but could not find one. Created this account hoping to find an answer. Thanks!
Answered Solution: Adding a wait() before changing the text works! Thanks for the help!