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what is the best way to keep player on wall when he/she is wallrunning?

Asked by 5 years ago
Edited 5 years ago

i have got the part detection and things worked out(ish). But im having trouble finding a good way to wallrun e.g should i use bodyforce to zero out gravity to make the player stay on the wall or should i cframe an invisible platform to the player when he is wallrunning?

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really nobody? TheluaBanana 946 — 5y
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The community and staff members are not obliged to help you with your question. Please be patient. User#19524 175 — 5y
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thats not what i meant but ok TheluaBanana 946 — 5y
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Are you trying to stop the physics from making the player bounce or something like that when they collide? fr2013 88 — 5y

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