Here is the code, Roblox wiki says the same thing as this code I can't seem to figure it out!
local function onCharacterAdded(character) local Win = Instance.new("BoolValue") Win.Name = Win Win.Parent = character end game.Players.CharacterAdded:Connect(onCharacterAdded)
You'll have to specify the player themselves. I hope this helps!
game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(onCharacterAdded) end)