Its a script that plays an animation whenever you click however I have no idea how to make it work on tool equip.
local UserInputService = game:GetService("UserInputService") local Tool = script.Parent local Player = game.Players.LocalPlayer local Character = Player.Character local Humanoid = Character:WaitForChild("Humanoid") UserInputService.InputBegan:Connect(function(InputObject) if InputObject.UserInputType == Enum.UserInputType.MouseButton1 then local Animation = Instance.new("Animation") Animation.AnimationId = "rbxassetid://1630162920" local Track = Humanoid:LoadAnimation(Animation) Track:Play() end end)
local UserInputService = game:GetService("UserInputService") local Tool = script.Parent local Player = game.Players.LocalPlayer local Character = Player.Character local Humanoid = Character:WaitForChild("Humanoid") local Equip = false UserInputService.InputBegan:Connect(function(InputObject) if InputObject.UserInputType == Enum.UserInputType.MouseButton1 then if Equip then local Animation = Instance.new("Animation") Animation.AnimationId = "rbxassetid://1630162920" local Track = Humanoid:LoadAnimation(Animation) Track:Play() end end end) Tool.Equipped:Connect(function() Equip = true end) Tool.Unequipped:Connect(function() Equip = false end)
I made a debounce called Equip so when you equip it it will be true and when it is unequipped it will be false