How do I make a user press down a key? So for example I want to make a player press Q how would I do that?
Probably the best approach to this would be making a BindableEvent
and fire that when a key is pressed. You could then fire said event at will, effectively simulating a keypress.
local uis = game:GetService("UserInputService") -- Set up the event local event = Instance.new("BindableEvent") event.Name = "KeyPressEvent" event.Parent = script uis.InputBegan:Connect(function(key) event:Fire(key.KeyCode) -- Fire the event end) event.Event:Connect(function(keycode) -- Use this from now on instead of UIS.InputBegan -- Your code if keycode == Enum.KeyCode.E then print("E was pressed") end end) event:Fire(Enum.KeyCode.E) -- Force a keypress
This is only an example and can be easily expanded on.
If I helped, be sure to accept/upvote!
local UserInputService = game:GetService("UserInputService") UserInputService.InputBegan:Connect(function(Key,GameProcessed) if not GameProcessed then -- If Player Is Typing For Example, It wont do anything if Key.KeyCode == Enum.KeyCode.Q then -- Checks if the key is Q -- Run Your Code Here end end end)
Or The WIKI