How would I be able to find the name of an AddedPlayer?
For example, a new player joined.
If it found out it was me, then it would say "The owner has joined with the server" How can I do that?
Hmm, I'd probly do this;
game.Players.PlayerAdded:connect(function(plr) --Player Added as you mentioned before if plr.Name:lower()==("groovydino"):lower()then --If Player's name matches to yours players=game.Players:GetChildren() --Get the children of Players for i,v in pairs(players)do --The for loop if v:IsA("Player")then --If v is a Player if v:FindFirstChild("PlayerGui")and v.Character then --If PlayerGui and Character exists m=Instance.new("Message",v.PlayerGui) --Makes a new message, and parents it to PlayerGui m.Text="The owner has joined the server!" --The Text announcing that you had joined wait(4) --Waits 4 seconds if m~=nil then --If Message still exists m.Text="" --The Text is now blank m:remove() --Message is removed end end end end end end) --All the `ends` for PlayerAdded, the `if`'s, and the `for` loop
I hope this helped!