Was having an issue with a clone script that clones shirt and pants way too much than its meant to. Not sure what I am doing wrong but any help is appreciated.
local event = game.ReplicatedStorage.Events.Uniform local prtcl = game.ReplicatedStorage.Storage.B2:Clone() local t60p = game.ReplicatedStorage.Uniforms.t60.T60Pants local t60s = game.ReplicatedStorage.Uniforms.t60.T60Shirt local bp = game.ReplicatedStorage.Uniforms.t60.Armor event.OnServerEvent:Connect(function(Player, Arg, Tool) local removeclothes local grabclothes local c if Arg == 1 then local character = Player.Character if character["T60 Power Armor"] then local p = Player c = character folder = game.ReplicatedStorage.Storage.PlayerUniforms[p.Name] removeclothes = function() for i,v in pairs(c:GetChildren()) do if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("Accessory") then v.Parent = folder c.Head.Running.SoundId = "rbxassetid://867429252" end t60p:Clone().Parent = c t60s:Clone().Parent = c end end if Player.Uniform.Value == false then print("Removing Clothes") removeclothes() c.Humanoid.MaxHealth = 200 c.Humanoid.Health = 200 Player.Uniform.Value = true end end end)