So in a nutshell the code that warps all players isn't working when the timers done. here is the error script part:
if a >= 30 then a = 0 Timer.Text = "Start!" Playing = true for i, player in ipairs(game.Players:GetChildren()) do player.Character.HumanoidRootPart.CFrame = target GunClone.Parent = player.BackPack end end
and the error message says: ServerScriptService.Teleport:19: bad argument #3 to 'CFrame' (CFrame expected, got Object)
Nevermind I figured it out target needed to be target.Cframe THANKS MYSELF!