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How to find a server that is consistent based on string (Server "name")?

Asked by 5 years ago
Edited 5 years ago

I have 2 places. The lobby (limited to 1 player server), and the the gameplay place (not limited to 1 player). In the lobby, the user enters a string that chooses which server of the "gameplay place" they land in. There can only be one server per string. How could I achieve this?

I looked on the wiki and have not found a way to do this.

  • The server in the "gameplay place" needs to know what string was entered
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bump Decahexacode 0 — 5y
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bump Decahexacode 0 — 5y

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