I am currently working on a minigame type game, and I am not sure if I should use a Bindable Event or a Remote Event. It would just be the timer sending the message to the game, no communication between the server and the client.
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Use a BindableFunction. In the game script, invoke to some function in the timer script that you want to get the current time and then return that time. You can probably easily do this with a module script instead.xPolarium1388— 5y