Okay so my last question just got shut down basically instantly because it was too much in the form of a request. I will try to show a little more of what I've done on my side to try & create a working minigame.
First of all, before you come at me, please understand I'm very new to computer coding & I rarely understanding of whats occurring when I write these scripts, despite the fact I am trying my best. Also the fact that a lot of tutorials online are no longer working due to the software being updated really gets discouraging.
So far I have this:
game.Players.PlayerAdded:connect(function(player) game.Workspace:WaitForChild("NumPlayers").Value = game.Workspace:WaitForChild("NumPlayers").Value + 1 local settings = Instance.new("Folder",player) settings.Name = "Settings" local afk = Instance.new("BoolValue",settings) afk.Name = "AFK" local leaderboard = Instance.new("Folder",player) leaderboard.Name = "leaderstats" local currency1 = Instance.new("IntValue",leaderboard) currency1.Name = "Credits" local currency2 = Instance.new("IntValue",leaderboard) currency2.Name = "Wins" end) game.Players.PlayerRemoving:connect(function(player) game.Workspace:WaitForChild("NumPlayers").Value = game.Workspace:WaitForChild("NumPlayers").Value - 1 end)
in the server script service.
If possible I'd like to continue working with it.
I'm asking if anyone would be nice enough to give me a short rundown on how I could incorporate timing, teleporting, a point system, a store and giving tools with what I already have.
Or a reference to a suitable place to get this information, incase I get roasted again. I just don't want to keep watching bad youtube tutorials, idk where else to turn. :/ I just want to finish >.<
Thx