So i'm trying to do 2 things here: First, i wanna make a part look at the player's head. I've put this in a local script
local part = script.Parent game.Players.PlayerAdded:Wait() local player = game.Players.LocalPlayer part.ClickDetector.MouseClick:Connect(function() while wait(0.15) do part.CFrame = CFrame.new(part.Position, player.Character.Head.Position); end end)
.
local part = script.Parent game.Players.PlayerAdded:Wait() local player = game.Players.LocalPlayer while wait(0.15) do part.CFrame = CFrame.new(part.Position, player.Character.Head.Position); end
I've tried both scripts but the part just stays the same when i run them.
Also, another thing is how can i make a part look at the pidection the player is facing?
For example, if the player is looking towards positive Z,the part should also look towards positive Z.
I've tried using part.CFrame.LookVector = character.Head.CFrame.LookVector
(character and part are defined ofcourse) but it didn't work.
Thanks is advance!
I didn't know of this either but with a bit of testing it appears LocalScripts can no longer move parts even client sided. I placed the same code into a regular script and it works perfectly fine
local part = script.Parent game.Players.PlayerAdded:Wait() local player = game.Players.xEmmalyx player.CharacterAdded:Wait() while wait(0.15) do part.CFrame = CFrame.new(part.Position, player.Character.Head.Position) end
My username is xEmmalyx so of course you'd replace that with a player or use a script to find the nearest player.