for _, part in pairs(parts) do if part:IsA("Part") then print("we got dat vecta") part.CFrame = CFrame.new(Part.CFrame.p, mousep) wait(.001) end end
No errors in output, all variables defined. Any suggestions?
You really should include the variables, because I have no idea what mousep is. But if you want to make the brick "turn", you should use CFrame.Angles()
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Also is "Part" defined somewhere? Because if you really mean "part", it could cause a problem.