I currently have a script that will help a player walk around a sphere but I am having trouble making it so that the face of the part doesn't look at the sphere, but instead, the bottom does. How would I do this?
--Part 1 is the sphere --Part 2 is the part that will be look at part 1 BodyGyro.CFrame = CFrame.new(Part2.CFrame.Position, Part2.CFrame.upVector * 10 +Part1.CFrame.Position)