I want to make a tool "tool less"
Script so far -
-- In this example I use the player's backpack as a place to store the tool, however the tool can be stored where ever you like. game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false) -- This will disable all hotkeys for selecting tools along with removing the BackpackGui. local player = game.Players.Player local character = player.Character local tool = player.Backpack.Tool function equip(tool) tool.Parent = character end function unequip(tool) tool.Parent = player.Backpack end -- Simply call equip or unequip when you wish