game.Workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable
I have this code ^^^ and I want to switch current camera from Fixed to Scriptable. When I run the code, camera sets itself to Fixed > Custom not to Scriptable. Is there any glitch or something in roblox that does this? Or some other built-in script that switches it? (I ensure that NOTHING FROM MY SCRIPTS is switching camera type)
@HaveASip LocalScript only @RedcommanderV2 Thanks, I'll force it through:
repeat game.Workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable until game.Workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable