if MapData.Value == 0 then if game.Workspace.MinatureCrossRoadsChris == nil then wait(1) print("It really is equal to nil.") else game.Workspace.MinatureCrossRoadsChris:Destroy() end end
MinatureCrossRoadsChris is basically not in the workspace but i want it to check and if MinatureCrossRoadsChris(the model) is in Workspace then it will remove that model. Why isn't it even working? It's so simple, ugh. ERROR: MinatureCrossRoadsChris is not a member of Workspace.
EDIT: Problem is fixed. I used FindFirstChild, so easy darn it.