How do i make player fly back
p.Parent.HumanoidRootPart.Velocity = char.HumanoidRootPart.CFrame.lookVector * 250 local bodyvel = Instance.new("BodyVelocity", p.Parent.HumanoidRootPart) bodyvel.Velocity = Vector3.new(0,125,0) game.Debris:AddItem(bodyvel, .25)
i tried this but it makes it just fly up
its because your using the Y axis (up and down) you need to use X (or Z i forgot)
p.Parent.HumanoidRootPart.Velocity = char.HumanoidRootPart.CFrame.lookVector * 250 local bodyvel = Instance.new("BodyVelocity", p.Parent.HumanoidRootPart) bodyvel.Velocity = Vector3.new(125,,0) game.Debris:AddItem(bodyvel, .25)