If I start a countdown and a player unequips a tool, everything bugs out and gets unrealistic. Can I stick player's hand to tool when doing <something>?
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You could disable the backpack, that way a player cant (un)equip anything themselves. You can do this with StarterGui:SetCore()RubenKan3615— 5y
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Have the countdown detect and break if the player unequips or wrap it in a pcall. If you just want to stop them from unequiping just do what RubenKan said.User#2190842— 5y
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Or just when it's unequipped equipthe tool againUser#19524175— 5y