I've got problem with my script. I was trying to make it like when I equip rod, it shows gui but when i stand on "pomost" and click rod, it changes text but it doesn't work. Can someone explain me what's wrong and how to fix that?
local rod = script.Parent local pomost = game.Workspace.PomostLvl1 local db = false local timer = 3 local gui = rod:WaitForChild("ScreenGui") -- Fish1 percentage is 30% -- Fish2 percentage is 70% rod.Equipped:Connect(function() char = script.Parent player = game.Players:GetPlayerFromCharacter(char) gui.Parent = player:WaitForChild("PlayerGui") end) rod.Unequipped:Connect(function() char = script.Parent player = game.Players:GetPlayerFromCharacter(char) player:WaitForChild("PlayerGui"):WaitForChild("ScreenGui").Parent = script.Parent end) pomost.Touched:Connect(function() rod.Activated:Connect(function() if(timer == 0) then if(db == false) then db = true if math.random(0, 100) <= 30 then print("You catched fish number 1!") script.Parent.ScreenGui.Frame.TextLabel.Text = "Fish1" print (script.Parent.ScreenGui.Frame.TextLabel.Text) db = false timer = 1 else print("You catched fish number 2!") script.Parent.ScreenGui.Frame.TextLabel.Text = "Fish2" print (script.Parent.ScreenGui.Frame.TextLabel.Text) db = false timer = 1 end end end end) end) while 1 do if (timer == 0) then wait(5) else timer = timer - 1 wait(1) end end