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How do I make a Dedicated CustomCharacter/Morph?

Asked by 5 years ago
Edited 5 years ago

How would I dedicate a custommorph/customcharacter to a player such as only me? I've made the character tested in starterplayer it works just fine now how would I add a script that only allows me to spawn as it?

Instead of putting it inside of "StarterCharacter" I need to change my model into that new model with the particle emitters - CustomHats - Etc

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if player.Name == "your username" IrishStukov 20 — 5y
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I would use your UserId Vulkarin 581 — 5y
0
or that IrishStukov 20 — 5y
1
Interesting, Not sure how I'll implement that in but I'll see what I can do IsolatedWrath 6 — 5y

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Answered by 5 years ago

Okay I might be wrong but do this

First keep your custom char in server storage okay.

Then make a script:

if game.Players.LocalPlayer.Name == " "

Your name goes there

and game.Players.LocalPlayer.UserId == ...

Your ID in your own profile goes there or anyone you want to have it :)

Then copy that model in server storage to starter char!!

game.ServerStorage.CustomModel:Clone().Parent = game.StarterCharacter

You should test it first otherwise there might be a error :/

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