Alright, well I got stuck and have no clue what to do now but ask you guys. Please give some detail on your answer so I can understand it.
Here is something I thought would work but it doesn't work
SP = game.Workspace.SP function onClicked() while wait(0.5) do SP.Transparency = SP.Transparency-0.1 if SP.Transparency ==0.3 then break end end--pretty sure this is enough ends but I know for a fact I had enough ends in studio cause nothing was erroring script.Parent.ClickDetector.MouseClick:connect(onClicked)
So can you guys help point out flaws or give me a new script?
PS. I also tried doing
SP = game.Workspace.SP function onClicked() repeat SP.Transparency = SP.Transparency-0.1 until SP.Transparency ==0.3 end script.Parent.ClickDetector.MouseClick:connect(onClicked)
None of these work correctly I've tried all the type of loops and they all do what I want backwards or don't loop. any help is GREATLY appreciated
This should work:
SP = script.Parent function onClicked() while wait(0.5) do if SP.Transparency <= 0.3 then break else SP.Transparency = SP.Transparency - 0.1 end end end script.Parent.ClickDetector.MouseClick:connect(onClicked)
I fixed a logic bug and also formatted your code a little bit. I assumed the script is in the SP part, so it will only work in there.
NOTE: You were missing one end and I'm assuming Studio didn't tell you that because break was on the same line as if.