So for my game im trying to make it so that when I teleport you can see a screen instead of the roblox default screen using
game.ReplicatedFirst:RemoveDefaultLoadingScreen()
I currently already have a screen that when you press a certain start gui button it makes a GUI come down and a Image inside the gui Frame spin heres the script
local teleportservice = game:GetService("TeleportService") local place = 2476193997 local player = game.Players.LocalPlayer Frame = script.Parent.Frame ImageLabel = Frame:WaitForChild('ImageLabel') rs = game:GetService("RunService").RenderStepped Startbutton = script.Parent.Parent.ScreenGui.Part FrameClone = Frame:Clone() Startbutton.MouseButton1Click:Connect(function() Frame:TweenPosition(UDim2.new(0,0,0,0)) wait(1) ImageLabel:TweenSize(UDim2.new(0.2, 0,0.5, 0,'Out','Linear')) while true do ImageLabel.Rotation = ImageLabel.Rotation + 1 rs:wait() end end) Startbutton.MouseButton1Click:Connect(function() wait(10) FrameClone.Parent = game.StarterGui FrameClone.Position = UDim2.new(0,0,0,0) --Me trying to make it so that when I teleport Roblox Gui does not show teleportservice:Teleport(place,player) end)
Like this below in the video how the game when a player presses a teleport gui instead of roblox's boring old Load Gui more decorated Gui comes out
https://cdn.discordapp.com/attachments/415301271872864257/505670598853394442/video.mov