How to fix items going up without disabling CanCollide?
So i was trying some things.. for a little project i'm going to try and make and this is my problem. When i would disable CanCollide it would go through the Yellow Parts too, i dont want this. I want the Red Part to Push the Yellow Parts. How would i do this without any trouble?
This is what i got for the Red Part
01 | local Part = script.Parent |
02 | local TweenInformation = TweenInfo.new( |
04 | Enum.EasingStyle.Linear, |
05 | Enum.EasingDirection.In, |
12 | Position = Vector 3. new(- 1 , 0.5 , - 16 ) |
15 | local Tween = game:GetService( "TweenService" ):Create(Part, TweenInformation, PartProp) |
And i know.. someone will think about using CFrame now, but if i would do this it would just go trough the items which isnt supposed to happen!
Collision-Filtering didnt work for me either (Idk if i do anything wrong)
Please could anyone help me ;-;?